Preparation is the process of compiling all your app components into a single package ready for publishing.
Overview
When you’ve finished testing every functionality of your app and it works great, you can proceed with preparing. This step compiles all components into a distributable format suitable for:- Publishing to the Exe 6 App Library
- External distribution as a downloadable app
Preparation Process
1
Navigate to Preparation Page
Go to Apps in Exe 6 and select Prepare to access the Preparation Page.avif?fit=max&auto=format&n=16zEdFlgRLQKX9-d&q=85&s=f9b315c2d834eb0c92ba128f8c9107ff)
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Preparation page
2
Select App Components
Choose all components that make up your app:
Component Types
Component Types
- Scripts - All Lua scripts and logic
- UIs - User interface elements and screens
- Events - Event handlers and triggers
- Objects - Additional game objects and assets
3
Compile Your App
Click the Prepare button to start the compilation processThis will:
Store them in the
Exe6Folder for distributionOutput Structure
After preparation, your app will be compiled into the following structure:The Exe6Folder
TheExe6Folder is the container for your prepared app:

Exe 6 App folder
Distribution Ready
Ready to upload to Roblox or share externally
Next Steps
Once your app components are prepared, you can proceed to publishing:Publish Your App
Learn how to upload your prepared app to Roblox
Troubleshooting
Component selection not showing
Component selection not showing
Make sure all your app components are properly placed in your Exe 6 workspace and are not inside restricted folders.
Prepare button is disabled
Prepare button is disabled
Compilation fails
Compilation fails
Check that none of your components have syntax errors or missing dependencies. Test each component individually before preparing.

